by: Roberto Sedycias
The original iPod (mp3 mp4 player) introduced on 23 October 2001 marked the first iPod generation, and the latest iPod introduced on 12 October 2005 marked the fifth iPod generation, which was subsequently revised with a revision iPod model on September 2006, often referred to as generation 5.5. Note that the generations are referred with reference to the model name and not with reference to the date of release.
For a better understanding about iPod generations, check the following:
On October 23, 2001, the first generation of iPod was released. The model name was iPod and had the storage capacity of 5 to 10 gb. It used FireWire connection to computers and it had a mechanical scroll wheel.
On July 17, 2002, the second generation of iPod was released. It had the storage capacity of 10, 20 gb. It used FireWire connection to computers and it had a touch-sensitive wheel. The Hold switch was revised. The FireWire port had a cover.
On April 28, 2003, the third generation of iPod was released. It had the storage capacity of 10, 15, 20, 30, 40 gb. It used FireWire connection to computers (USB for syncing only), and it had a central row of touch sensitive buttons. New backlit screen was introduced. Dock connector port was introduced.
On January 6, 2004, the first generation of iPod mini was released. It had the storage capacity of 4 gb. It used FireWire or USB connection to computers, and it introduced the "Click Wheel", which was later adopted by the fourth generation iPod. It was available in 5 colors.
On July 19, 2004, the fourth generation of iPod was released. It had the storage capacity of 20, 30, 40, 60 gb. It used FireWire or USB connection to computers, and buttons were integrated to form "Click Wheel". The monochrome model was replaced in June 2005 by the color display with photo viewer, which was introduced in October 2004.
On January 11, 2005, the first generation of iPod shuffle was released. It had the storage capacity of 512 mb, 1gb. It used USB connection to computers, and it had no screen, no click wheel. It used flash memory instead of hard drive storage.
On February 22, 2005, the second generation of iPod mini was released. It had the storage capacity of 4, 6 gb. It used FireWire or USB connection to computers , and it had longer battery life, and brighter color variants. Gold model discontinued. No AC adapter. The body color matched the click wheel lettering.
On September 7, 2005, the first generation of iPod nano was released. It had the storage capacity of 1, 2, 4 gb. It used USB connection to computers (FireWire for charging only), and it was the successor of iPod mini. Slimmer design, flash memory, color screen and lyrics support.
On October 12, 2005, the fifth generation of iPod was released. It had the storage capacity of 30, 60, 80 gb. It used USB connection to computers (FireWire for charging only), and it had large screen with video player and lyrics support. No AC adapter, Universal Dock, or A/V cables were included. It had black and white color variants. This model was revised in September 2006 (often called as generation 5.5) had a brighter display, a music search function, and a longer video battery life.
On September 12, 2006, the second generation of iPod shuffle was released. It had the storage capacity of 1 gb. It used USB (via dock only), and it had the aluminum case with smaller form factor. Built-in clip. Later multi-colored models were also released.
On September 12, 2006, the second generation of iPod nano was released. It had the storage capacity of 2, 4, 8 gb It used USB connection to computers (FireWire for charging only), and it had the anodized Aluminum case in 6 colors. Music search function, longer battery life, and brighter screen.
When more refinements are carried out with respect to features, size, weight and etc., a new generation is announced of the respective model. The distinguishing landmarks were the replacement of the mechanical scroll wheel by touch-sensitive click wheel, the replacement of the hard disk by the flash memory, and the replacement of the monochrome display with color displays. Earlier generations are usually discontinued in favor of newer generations. Earlier generations had bundled software compatible with Macintosh only, while later iPod (mp3 mp4 player) generations have both Macintosh and Windows compatible versions.
About The Author
Roberto Sedycias works as IT consultant for http://www.polomercantil.com.br
This article can also be accessed in portuguese language from page http://www.polomercantil.com.br/mp3-mp4-audio-portatil.php
Friday, November 23, 2007
The New Apple iPhone - Blessing or Curse?
In just a single weekend, Apple Inc. managed to sell over 500,000 units of its new Apple iPhone. The anticipation was huge, and while there were a few minor glitches - mostly resolved now - the general consensus is that they were worth waiting for.
The advance of this micro-technology in the form of cell phones, mp3 players, PDA's etc., is creating an amazing dependency on pocket-sized devices, and not just for the techies: stay-at- home-moms, children, even retired grandparents are jumping into the new trend with joyful - and addictive - abandon. We've come a long way, baby!
With all this advancement, however, there is still this minor niggle in the back of my brain that is forced to ask, "but is it really safe?" The verdict is still out on this one, with no one so far able to categorically say that this huge increase in brain and eye cancer is NOT related to cell-phone use; that this little hand-held device and the cell phone towers that power it are NOT causing an increase in autism spectrum disorders (ASD), and that these are NOT the issue behind increased infertility, new learning disorders, mysterious illnesses, or even confused bees that can no longer find the hives they've just left.
This new technology behind the Apple iPhone will probably have little or no affect on the retired grandparents as the length of exposure is relatively short. However, young children who are growing up with this micro-technological dependency may well be exposing themselves to some very unpleasant risks. Professor Sir William Stewart, the chairman of the Radiation Protection Division of the Health Protection Agency, said: "I don't think we can put our hands on our hearts and say mobile phones are safe. If there are risks - and we think there may be risks - the people who are going to be most affected are children, and the younger the child, the greater the danger."
The cell-phone companies are assuring us that it's all very safe, to the point where they are now gearing their marketing to younger and younger generations of children, yet they are still putting clauses in their contracts absolving them of any responsibility should there really be issues. And there is also the fact that over sixty people in the medical profession world-wide believe the link between cell-phone use (and other forms of electromagnetic smog) and "mysterious illness" is a big enough risk that they have created the "Freiburger Appeal" requesting that certain precautions be put in place to protect ourselves as much as possible from the effects of the "new pollution" of these EMF's.
Personally, I love the convenience of these new gadgets and can't wait for the day when I, too, can afford the latest model of the Apple iPhone to replace my much used and much loved iPod. However, I hope that by that time someone has come along with the courage and funds to get to the bottom of the question of safety so that the only concern I'll have on that day is finding the time to listen to all the great stuff on my new device.
The advance of this micro-technology in the form of cell phones, mp3 players, PDA's etc., is creating an amazing dependency on pocket-sized devices, and not just for the techies: stay-at- home-moms, children, even retired grandparents are jumping into the new trend with joyful - and addictive - abandon. We've come a long way, baby!
With all this advancement, however, there is still this minor niggle in the back of my brain that is forced to ask, "but is it really safe?" The verdict is still out on this one, with no one so far able to categorically say that this huge increase in brain and eye cancer is NOT related to cell-phone use; that this little hand-held device and the cell phone towers that power it are NOT causing an increase in autism spectrum disorders (ASD), and that these are NOT the issue behind increased infertility, new learning disorders, mysterious illnesses, or even confused bees that can no longer find the hives they've just left.
This new technology behind the Apple iPhone will probably have little or no affect on the retired grandparents as the length of exposure is relatively short. However, young children who are growing up with this micro-technological dependency may well be exposing themselves to some very unpleasant risks. Professor Sir William Stewart, the chairman of the Radiation Protection Division of the Health Protection Agency, said: "I don't think we can put our hands on our hearts and say mobile phones are safe. If there are risks - and we think there may be risks - the people who are going to be most affected are children, and the younger the child, the greater the danger."
The cell-phone companies are assuring us that it's all very safe, to the point where they are now gearing their marketing to younger and younger generations of children, yet they are still putting clauses in their contracts absolving them of any responsibility should there really be issues. And there is also the fact that over sixty people in the medical profession world-wide believe the link between cell-phone use (and other forms of electromagnetic smog) and "mysterious illness" is a big enough risk that they have created the "Freiburger Appeal" requesting that certain precautions be put in place to protect ourselves as much as possible from the effects of the "new pollution" of these EMF's.
Personally, I love the convenience of these new gadgets and can't wait for the day when I, too, can afford the latest model of the Apple iPhone to replace my much used and much loved iPod. However, I hope that by that time someone has come along with the courage and funds to get to the bottom of the question of safety so that the only concern I'll have on that day is finding the time to listen to all the great stuff on my new device.
How Does Apple Manage To Dominate The Mp3 Player Market With The Ipod ?
In the realm of MP3 players, Apple (producer of Macintosh computers and related technology) is the definite dominator when it comes to having the most highly-purchased products among the other manufacturers. One of the main reasons for this – simple as it may seem – is basically out of customer loyalty to the originator of this portable audio device. It was the first of its kind on the market and still remains today, the brand of choice.
Apple actually released the iPod in 2001 as a portable audio device that was strictly compatible with Macintosh technology. Working in unison with Apple’s iTunes, Mac users were able to create, maintain and utilize countless numbers of sound files in their music and audio libraries. However, due the growing popularity among its customers, many Windows users were feeling left out and wanted to be able to take advantage of this great new way of listening to and downloading music and other audio as well. So, in 2002, Apple produced a new form of iPod that was compatible with both Macintosh and Windows interfaces. And later in 2003, they gave the Window’s world a compatible version of iTunes as well. This made the audio playing and storing consumer market very happy.
Then eventually, other companies like Sony and Samsung began producing MP3 players as well but have never reached the level of success that Apple has with their iPods. And moreover, it doesn’t look like those competitors ever will. Statistics show that Apple and their iPod actually dominate the MP3 player market with a 70% selling advantage over other manufacturers of these types of portable MP3 audio devices. And when it comes to hard-drive based MP3 players, they’ve got a whopping 90% lead over the competition.
The main reasons consumers complain about the non-Apple brands of MP3 players is that not only are the competitor versions too expensive, but they are strongly lacking in form. They just don’t have the ease of operation in terms of user-interfacing and also don’t include a lot of the convenient and ‘cool’ features that the Apple iPod does either. Generally speaking, the iPod emphatically outperforms the other manufacture’s brands of portable audio devices by a mile (or more).
And with the addition of Intel into the Apple product line as a whole, the iPod is only going to continue to be improved upon causing it not only to remain the favorite, but also further expand its appeal throughout the music-loving universe.
Apple actually released the iPod in 2001 as a portable audio device that was strictly compatible with Macintosh technology. Working in unison with Apple’s iTunes, Mac users were able to create, maintain and utilize countless numbers of sound files in their music and audio libraries. However, due the growing popularity among its customers, many Windows users were feeling left out and wanted to be able to take advantage of this great new way of listening to and downloading music and other audio as well. So, in 2002, Apple produced a new form of iPod that was compatible with both Macintosh and Windows interfaces. And later in 2003, they gave the Window’s world a compatible version of iTunes as well. This made the audio playing and storing consumer market very happy.
Then eventually, other companies like Sony and Samsung began producing MP3 players as well but have never reached the level of success that Apple has with their iPods. And moreover, it doesn’t look like those competitors ever will. Statistics show that Apple and their iPod actually dominate the MP3 player market with a 70% selling advantage over other manufacturers of these types of portable MP3 audio devices. And when it comes to hard-drive based MP3 players, they’ve got a whopping 90% lead over the competition.
The main reasons consumers complain about the non-Apple brands of MP3 players is that not only are the competitor versions too expensive, but they are strongly lacking in form. They just don’t have the ease of operation in terms of user-interfacing and also don’t include a lot of the convenient and ‘cool’ features that the Apple iPod does either. Generally speaking, the iPod emphatically outperforms the other manufacture’s brands of portable audio devices by a mile (or more).
And with the addition of Intel into the Apple product line as a whole, the iPod is only going to continue to be improved upon causing it not only to remain the favorite, but also further expand its appeal throughout the music-loving universe.
Thursday, November 22, 2007
Nintendo Wii Brings The Gym To You With Wii Fit !
Nintendo has announced a new fitness game Wii Fit which is a full on exercise product set to give you more of a workout than Wii Sports, while still retaining all the fun of gaming. Wii Fit will help to keep you physically fit via a dedicated peripheral, a wireless balance board which comes with the game. There are over 40 different activities, including hula hooping, ski jumping and heading soccer balls.
The hula hooping consists of, as you’d expect, gyrating your hips with a virtual hoop onscreen and then as the game progresses, characters will throw more hoops for you to catch and rotate as many times as you can until the time runs out.
The skiing game gives you two chances to make the longest jump you can whilst keeping your balance when landing. Players can increase speed by leaning forward, the more you lean the faster you’ll go, and upon reaching the jump, you stand up straight ensuring your weight is evenly balanced for a good landing.
For the football game, you will need to balance on the board moving from side to side whilst balls are fired at you to hit back on to the field and avoiding other objects that are thrown at you at the same time.
Training falls into 4 categories: Aerobics, muscle conditioning, yoga and balance games. Players can assign their height to a profile to measure body mass index and Wii fitness age as well as monitor progress and record performance statistics.
The calorie busting fun could appeal to couch potato kids as well a non gamers, perhaps using the Nintendo Wii as a slimming tool which would be a move into the lifestyle category rather than gaming, covering the market from another angle.
Nintendo hasn't given a release date yet for Wii Fit, although its thought to hit the highstreet in early 2008.
The hula hooping consists of, as you’d expect, gyrating your hips with a virtual hoop onscreen and then as the game progresses, characters will throw more hoops for you to catch and rotate as many times as you can until the time runs out.
The skiing game gives you two chances to make the longest jump you can whilst keeping your balance when landing. Players can increase speed by leaning forward, the more you lean the faster you’ll go, and upon reaching the jump, you stand up straight ensuring your weight is evenly balanced for a good landing.
For the football game, you will need to balance on the board moving from side to side whilst balls are fired at you to hit back on to the field and avoiding other objects that are thrown at you at the same time.
Training falls into 4 categories: Aerobics, muscle conditioning, yoga and balance games. Players can assign their height to a profile to measure body mass index and Wii fitness age as well as monitor progress and record performance statistics.
The calorie busting fun could appeal to couch potato kids as well a non gamers, perhaps using the Nintendo Wii as a slimming tool which would be a move into the lifestyle category rather than gaming, covering the market from another angle.
Nintendo hasn't given a release date yet for Wii Fit, although its thought to hit the highstreet in early 2008.
Friday, November 16, 2007
How To Set Up Your Wii !
Now that you have fought off the nasty crowds at the electronics store, and secured your Nintendo Wii system, got it home without incident and into your house, this is what you should do. Follow these steps to set up your Wii:
1) Remove the Wii from the box
2) Remove the AV cable and the AC adapter
3) Remove the stand plate, vertical stand, sensor bar and sensor-bar stand
4) Remove the Nunchuk and Wii Remote
5) Choose your location near the TV for your Wii and set it up vertically or horizontally
6) Connect the AV cable and the AC adapter to the Wii
7) Plug the AC adapter into a power outlet. Connect the AV cable to the input on your TV. Connect the yellow cable to the video input and the red and white cables to the audio inputs
8) Get out the remote control and put in the batteries
9) Turn on your Wii
10) The onscreen instructions will appear and you will be required to choose your language, location, time of day, etc.
How to set up your Wii Control
The Wii Remotes do not automatically bond with you Wii console. You will have to tell it to do so. The remote controls and arrives with your console is prebonded, but any additional Wii Remotes you purchase will have to be synchronized with your Wii in order to work smoothly with your console. There are two ways to accomplish this: the Standard Mode and the One Time Mode.
Standard Mode
To use the Standard Mode for connecting additional Wii Remotes to your Wii system permanently follows these steps:
1) Press the power button on your Wii console to turn it on
2) Remove the cover for the batteries on the back of the Wii Remote
3) Press the Sync button inside the cover
4) Open the door located over the SD card slot and on the Wii console
5) Press the Sync button inside that compartment
6) When the LEDs on the remote stop blinking, your synchronization is complete
One Time Mode
The One Time Mode does just that and allows your Wii Remote to work with a Wii other than the current synchronized remote. This is handy when you are at a friend's house. Follow these steps:
1) Press the Home button on the Wii Remote that is already synchronized with the Wii Remote that you intend to use
2) Select the Wii Remote Settings option
3) Select the Reconnect Option
4) Simultaneously press 1 and 2 buttons on the remote that you want to sync to the Wii console
5) When the lights stop blinking and your remote vibrates your remote has temporarily synchronized with that particular Wii console
6) The attachment of the remote should be shown on the screen as well
1) Remove the Wii from the box
2) Remove the AV cable and the AC adapter
3) Remove the stand plate, vertical stand, sensor bar and sensor-bar stand
4) Remove the Nunchuk and Wii Remote
5) Choose your location near the TV for your Wii and set it up vertically or horizontally
6) Connect the AV cable and the AC adapter to the Wii
7) Plug the AC adapter into a power outlet. Connect the AV cable to the input on your TV. Connect the yellow cable to the video input and the red and white cables to the audio inputs
8) Get out the remote control and put in the batteries
9) Turn on your Wii
10) The onscreen instructions will appear and you will be required to choose your language, location, time of day, etc.
How to set up your Wii Control
The Wii Remotes do not automatically bond with you Wii console. You will have to tell it to do so. The remote controls and arrives with your console is prebonded, but any additional Wii Remotes you purchase will have to be synchronized with your Wii in order to work smoothly with your console. There are two ways to accomplish this: the Standard Mode and the One Time Mode.
Standard Mode
To use the Standard Mode for connecting additional Wii Remotes to your Wii system permanently follows these steps:
1) Press the power button on your Wii console to turn it on
2) Remove the cover for the batteries on the back of the Wii Remote
3) Press the Sync button inside the cover
4) Open the door located over the SD card slot and on the Wii console
5) Press the Sync button inside that compartment
6) When the LEDs on the remote stop blinking, your synchronization is complete
One Time Mode
The One Time Mode does just that and allows your Wii Remote to work with a Wii other than the current synchronized remote. This is handy when you are at a friend's house. Follow these steps:
1) Press the Home button on the Wii Remote that is already synchronized with the Wii Remote that you intend to use
2) Select the Wii Remote Settings option
3) Select the Reconnect Option
4) Simultaneously press 1 and 2 buttons on the remote that you want to sync to the Wii console
5) When the lights stop blinking and your remote vibrates your remote has temporarily synchronized with that particular Wii console
6) The attachment of the remote should be shown on the screen as well
Comparing The Playstation 3, Xbox 360, And Nintendo WII
Finally, they’re all here. The Xbox 360 has had the next generation gaming market to itself for a year. Now its two competitors, the Playstation 3 and Nintendo Wii, are here. No more speculating about speed. No more guessing about memory. Now we can take a look and see exactly how they stack up compared to each other.
Let the console wars begin again.
Price
The PS3 has two configurations much like the Xbox 360. The PS3 comes in a $499 version that comes with a 20 GB hard drive and a $599 version that comes with a 60 GB hard drive; Wi-Fi; and memory stick, SD, and Compact Flash slots.
The Xbox 360 has two configurations. It comes in a $299 core version and a $399 version that comes with a 20GB hard drive.
The Nintendo Wii is the cheapest of the bunch with just one configuration that costs $250.
Processing Power
The Playstation 3 comes with its Cell processor. It’s a PowerPC based core that runs at 3.2 GHz that also have seven DSPs that run at 3.2 GHz. This configuration can do about 2 Teraflops.
The Xbox 360 has a Custom IBM PowerPC processor. This processor also runs at 3.2 GHz. However, Xbox went with a true 3 core processor compared to the one general processor of the Cell and seven additional DSPs. This configuration can do about 1 Teraflop.
The Nintendo Wii includes its Broadway processor, a PowerPC based processor running at 729 MHz.
Disc Media
Part of the reason the PS3 is so much more expensive than the Xbox 360 is because the Sony decided to include a Blu-ray drive on the system. The drive can play both Blu-ray movies and regular DVDs. The Xbox 360 comes with a DVD player and an HD-DVD add-on is planned. The Nintendo Wii uses a DVD drive; however, the system will not work for playback of movies, just Nintendo games.
Backwards Compatibility
The Playstation 3 is just like the PS2 was. You’ll be able to play both PS2 and PSone games on the PS3. Nintendo is taking things a bit further. Their system will be compatible with the Gamecube games and also the Gamecube controllers since the two systems use very different controllers. Not only that, but the Wii will also have the ability to download games from the original Nintendo (NES), Super Nintendo (SNES), and the Nintendo 64.
Sweet Features
If you want high definition gaming, then the PS3 is the way to go. It comes with a Blu-ray drive built in and can output in 1080p. Although the PS3 controller may look familiar, it’s had some updates. The controller is now motion sensing so in some games you’ll be able to move your character or fly a plane just by moving the controller.
The Xbox 360 was built to work with Windows XP media center. If you have a computer that already has media center on it, you’ll be able to view pictures, videos, and even recorded TV by using your Xbox. You won’t need to put your PC in your living room to take advantage of having a Media Center PC.
The Nintendo Wii decided to completely change the way gaming controllers are built. In the past, one controller was always held with both hands. The Wii’s controller looks more like a TV remote control than a game controller. It has a built in motion sensor so, for example, to swing a sword, you simply move you hand just like you were really swinging a sword.
Hopefully this review has helped you compare the three next generation gaming systems. Each has its pluses and minuses, and feature that are unique to it. Ultimately, your decision will likely come down to which system has the games that most appeal to you. And that is a decision that only you can make when deciding on a system to buy.
Tuesday, November 13, 2007
What You Need to Know about iPod Movies


iPod devices that are equipped with video players must have the movies from their original format converted to one that can be read and played by the iPod movie player system. This means that the movie can either be downloaded from an iPod-friendly site such as the Apple iPod Store or another website dedicated to iPod music and movies, or the user must purchase the appropriate conversion software. Most of the iPod movie conversion systems can convert most types of movie files such as AVI, MPEG, WMV, MOV, MP4, RM, RMVB, H.264, VOB or DivX formats into the MPEG-4 video format that the iPod uses.
In addition to just converting the format, the system must also match the resolution of the iPod movie player. The typical resolution for the iPod display screen is 640 by 480 for optimum viewing and clarity of picture. Without the appropriate software conversion, the picture would be highly distorted. Other resolutions are possible and the software application will usually optimize the file for viewing, selecting the appropriate resolution.
There is also a great program offered by Apple, called QuickTime 7 Pro, that allows you to use home videos and videos that are not professionally made and convert them to play on your iPod, just like an iPod movie that you can download. This is a great way to personalize your iPod video, or send a home movie to a friend or family member.
The process is simple: start by downloading the QuickTime 7 Pro from the Apple website. If you have a Mac computer, simply upload your movie to your computer and click on the title of the movie in the drop down box found on the QuickTime program menu. If you have a PC, upload the movie from the device as per the manuals and then save it in the QuickTime file. Once the movie is selected you will again need to use the drop down box and select the export feature, then click on Movie to iPod and let the computer do the rest.
A scrolling bar will keep you informed of the transfer process and will allow you to see how much more time is required for the transfer to occur. You will then need to synch the iPod with the computer to play the movie the first time, then it will be stored on both your computer and the iPod for future use.
The vast number of iPod movies and the ease of using the conversion software means that more people, even those that are not experts on the computer, can easily keep their favorite movies as well as their favorite songs close at hand on their iPod.
iPhone Tips and Tricks: How to Get the Most Out Of Your iPhone Experience !

All of us folks who are lucky enough to already have an iPhone know how much fun they can be just to play around with. Playing with my iPhone a lot myself, I have discovered some cool tips and tricks that you may find useful.
1. If you tap once at the very top of the screen when you are on the internet, it will take you back to the top of the window rather than having to scroll all the way back up. A nice time saving feature.
2. If you set the font to the smallest size, you can read more in the internet window. An advantage of this is that when you want to click a link, you can pinch (expand) that area and the link will come up very large, making it much easier to click.
3. Rather than posting the full address of internet sites in bookmarks, you can post the equivalent RSS address instead into Apple's RSS reader and save that as your bookmark. This way you can quickly see if there's anything interesting on your favorite site rather than downloading the whole homepage.
4. If you are writing something and the iPhone flags a word as misspelled that you know is not misspelled, cancel the correction 3 times and the word will be put into the dictionary. If you write a lot, this feature is quite useful!
5. The magnifying glass is a nice iPhone tool when you are typing an email or any other text. If you tap once and hold, a magnifying glass will pop up showing you a zoomed in view of your words and cursor. You can now easily place the cursor wherever you want. This makes editing your writing very easy.
6. You can move icons around, but not on the home screen. You have to go to the ipod section. Go to iPod > More > Edit. Now you can drag your icons all around. This can also be done in the phone section.
7. To reset your iphone, hold down the right button and the "home" front button for about 6 seconds. To power it back on, push the top button. This is different than a regular shutdown, which can be done easily by holding the sleep/wake button for 6 seconds.
8. If you get a lot of spam e-mail or other unwanted e-mail, pay attention to this time saving feature. Add a link to Yahoo mail in Safari bookmarks. From there you can check 'delete all' to remove all unwanted e-mails. This is much easier than deleting hundreds of spam e-mails one at a time.
I hope you found these iphone tips helpful. Check out Top iphone sites on this page.
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